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Set a Watch: Forsaken Isles

Set a Watch: Forsaken Isles - Main image
$27.6 $40 In stock

Category: Board Game

Forsaken Isles is a stand-alone expansion featuring the same critically-acclaimed gameplay with a new Doom mechanic and a new "short game" mode.

Forsaken Isles introduces brand new locations, creatures, items and at least 4 new Adventurer classes each with their own unique dice, abilities and mechanics.  All the Adventurers, creatures, items, and locations from any other Set a Watch game are fully compatible with this new standalone expansion and can be mixed and matched for more variety when playing.

The Adventurers in Forsaken Isles are a band of misfits gathered by the Queen Regent and sent out to sea to hunt down the Unhallowed threat.  Each round, our adventurers will sail for new nautically themed locations and face a brand new creature deck centered around the impending Doom.

Forsaken Isles introduces a new camp board which features a new Camp Action and a place to track the new Doom mechanic.  Many of the new cards in this set increase Doom.  Whenever Doom exceeds 3, an Unhallowed is summoned to the end of the Line, the top card of the creature deck is added to the Horde, and then Doom resets.  Each new Doomed Summon card gives players agency over this mechanic by letting them choose to gain Doom or exhaust a card.  Bad things are brewing, but at least you get to choose what you face out at sea!

There is also a new "Gain Intel" action on the "Equip" camp space.  This action lets you add an out of play Unhallowed card to the bottom of the Unhallowed deck. This helps prevent you from losing the game by decking out of Unhallowed and is vital for the Doomed Run campaign.

Last but not least, we have a new Hunt for the Kraken mode in Forsaken Isles that features only 5 rounds (instead of 9) against a mighty Kraken boss.  In this mode, you swap out the Unhallowed deck for a prebuilt deck of Kraken cards and a specific final location.  The Unhallowed deck is tiered to get progressively harder as you make your way towards the Beast's Lair!  This mode effectively cuts your gameplay time in half, so it's a great way to enjoy Set a Watch when you're more crunched for time or as a warm-up to any roleplaying session.

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Customer Reviews (4.6 / 5 · 5 reviews)

Robert ★★★★★

Played the short game mode twice on a weeknight and it fits perfectly into an hour after dinner. The new locations give each run a different feel, so I keep reaching for it instead of the base set.

Charlotte ★★★★★

The short game mode is perfect for weeknights when we don't have two hours to commit, and it still packs the same tense decision-making. The new locations keep the exploration fresh, and the Doom mechanic adds a nice layer of dread without slowing things down.

Emily C. ★★★★★

The new Doom mechanic adds a real ticking-clock tension that the base game was missing. Played the short game mode with two players and we finished in under an hour without losing any of the strategy.